Main Page | Namespace List | Class Hierarchy | Class List | File List | Namespace Members | Class Members | File Members

ZFXMath::TVector3D< T > Member List

This is the complete list of members for ZFXMath::TVector3D< T >, including all inherited members.

b (defined in ZFXMath::TVector3D< T >)ZFXMath::TVector3D< T >
ColorToDWORD(T alpha=1.0)ZFXMath::TVector3D< T > [inline]
DotProduct(const TVector3D &v) constZFXMath::TVector3D< T > [inline]
g (defined in ZFXMath::TVector3D< T >)ZFXMath::TVector3D< T >
Length()ZFXMath::TVector3D< T > [inline]
LengthSqr()ZFXMath::TVector3D< T > [inline]
Luminance() constZFXMath::TVector3D< T > [inline]
Normalize()ZFXMath::TVector3D< T > [inline]
operator *(const TVector3D &v) const (defined in ZFXMath::TVector3D< T >)ZFXMath::TVector3D< T > [inline]
operator *(const T &v) const (defined in ZFXMath::TVector3D< T >)ZFXMath::TVector3D< T > [inline]
operator * (defined in ZFXMath::TVector3D< T >)ZFXMath::TVector3D< T > [friend]
operator *=(const TVector3D &v) (defined in ZFXMath::TVector3D< T >)ZFXMath::TVector3D< T > [inline]
operator *=(const T &v)ZFXMath::TVector3D< T > [inline]
operator const T *() const (defined in ZFXMath::TVector3D< T >)ZFXMath::TVector3D< T > [inline]
operator T *()ZFXMath::TVector3D< T > [inline]
operator()(const int i) constZFXMath::TVector3D< T > [inline]
operator()(const int i)ZFXMath::TVector3D< T > [inline]
operator+() constZFXMath::TVector3D< T > [inline]
operator+(const TVector3D &v) constZFXMath::TVector3D< T > [inline]
operator+=(const TVector3D &v) (defined in ZFXMath::TVector3D< T >)ZFXMath::TVector3D< T > [inline]
operator-() const (defined in ZFXMath::TVector3D< T >)ZFXMath::TVector3D< T > [inline]
operator-(const TVector3D &v) const (defined in ZFXMath::TVector3D< T >)ZFXMath::TVector3D< T > [inline]
operator-=(const TVector3D &v) (defined in ZFXMath::TVector3D< T >)ZFXMath::TVector3D< T > [inline]
operator/(const TVector3D &v) const (defined in ZFXMath::TVector3D< T >)ZFXMath::TVector3D< T > [inline]
operator/(const T &v) const (defined in ZFXMath::TVector3D< T >)ZFXMath::TVector3D< T > [inline]
operator/=(const TVector3D &v) (defined in ZFXMath::TVector3D< T >)ZFXMath::TVector3D< T > [inline]
operator/=(const T &v) (defined in ZFXMath::TVector3D< T >)ZFXMath::TVector3D< T > [inline]
operator=(const T &val)ZFXMath::TVector3D< T > [inline]
r (defined in ZFXMath::TVector3D< T >)ZFXMath::TVector3D< T >
Reflect(const TVector3D &n) constZFXMath::TVector3D< T > [inline]
Refract(const TVector3D &n, const T &ri) constZFXMath::TVector3D< T > [inline]
ToDWORD(T w=0.0)ZFXMath::TVector3D< T > [inline]
TVector3D() (defined in ZFXMath::TVector3D< T >)ZFXMath::TVector3D< T > [inline]
TVector3D(const T &_x, const T &_y, const T &_z) (defined in ZFXMath::TVector3D< T >)ZFXMath::TVector3D< T > [inline]
TVector3D(const T *pV) (defined in ZFXMath::TVector3D< T >)ZFXMath::TVector3D< T > [inline]
TVector3D(const T &val) (defined in ZFXMath::TVector3D< T >)ZFXMath::TVector3D< T > [inline]
TVector3D(const TVector3D &v) (defined in ZFXMath::TVector3D< T >)ZFXMath::TVector3D< T > [inline]
TVector3D(const TVector2D< T > &v, const T &_z) (defined in ZFXMath::TVector3D< T >)ZFXMath::TVector3D< T > [inline]
TVector3D(const TVector4D< T > &v) (defined in ZFXMath::TVector3D< T >)ZFXMath::TVector3D< T > [inline]
val (defined in ZFXMath::TVector3D< T >)ZFXMath::TVector3D< T >
x (defined in ZFXMath::TVector3D< T >)ZFXMath::TVector3D< T >
y (defined in ZFXMath::TVector3D< T >)ZFXMath::TVector3D< T >
z (defined in ZFXMath::TVector3D< T >)ZFXMath::TVector3D< T >


Generated on Thu Nov 25 04:02:58 2004 for ZFX-Math Library by doxygen 1.3.8